One of the two premium buildings released with level 29 is the Sprawl-Mart, and it’s certainly big (8×12 squares). But is it worth the 90 donuts that seems to be the current going rate for stand-alone buildings (this was the price for Swanky Fish, although Asia de Cuba costs a little more at 100 donuts)? Here’s some pros and cons.
First, some reasons to buy it:
1. It’s a 6 second build and gives you an XP boost on its construction (I forgot to make a note of just how much, so I’ll check this out in the files and let you know when I go in on Sunday).
2. It boosts your income by $300 and 30XP every 12 hours.
3. It gives Agnes an extra 16 hour task to greet customers that pays $750 and 200XP.
4. It gives a boost to your Consumerism rating (which probably dropped as you hit level 29).
5. It’s another store for Legs and Louie to threaten and collect protection money from.
6. Your Springfield residents need a place to shop that sells a wider range of goods than Apu does at the Kwik-E-Mart.
7. You’re a completist, so you want every building!
The list of reasons against is short but powerful:
1. Sprawl-Mart comes without a character.
2. Only Agnes, Legs and Louie seems to interact with it in any way – and only Agnes has a task that keeps her there. Marge seems to ignore it completely, which surprised me.
3. It doesn’t seem to generate any additional quests.
4. As it’s not a limited-time building, there’s really no rush to buy it.
5. It seems to have nothing special in the way of animations, other than an open door reminiscent of the Kwik-E-Mart.
6. Do you really want a large global mega-chain to chase local businesses out of your town?
So, not an essential purchase, then. The best reason for buying it is probably the boost it gives to your Consumerism rating, as it gives you an alternative to opening another Kwik-E-Mart if you want to keep a 5-star rating.
The update doesn’t seem to have fixed the glitch affecting many of the joint tasks – and that means that the level 29 task for Agnes and Comic Book Guy to go on a date is also affected. I’ll, tell you what you can do for this particular task in a moment because it’s relatively easy to deal with, but first a recap…
The glitch was first noticed right back at the beginning of Whacking Day, and you can see a post on that here. It became a bit more frustrating when the Rich Texan couldn’t stay on his mechanical bull (as the task is so long and he’s a premium character) and appeared again with Legs and Louie’s level 28 task to interrogate a squealer. You can read about the tasks affected by this glitch here, where you can also see a video that Mike made illustrating the problem, which I’m reposting below:
It seems that joint tasks are likely to be interrupted by a few things – building, decorating and cracking eggs are the main culprits, although snake whacking can sometimes cause the task to stop as well. And it seems that some tasks involving props, like the Rick Texan and his mechanical bull and some of the performances on the Open Air Stage, are affected in the same way.
The easy solution where the task is short, like Agnes and Comic Book Guy’s date, is to make setting up the task the last thing you do before you exit the game, and then to go and do something else for the two hours it takes to complete. When you return to your game, it should have finished normally. You could always spend donuts to speed over the task, I suppose, but this way is just a little easier and doesn’t require any expense.
Hopefully, this will all be resolved with the App Store/Google Play update we should get once Whacking Day is finally over.
A couple of months ago, I wrote a post highlighting that certain decorations give your characters additional tasks. The limited time Limo available as part of the Respectable Moe episode promotion is a good reason to update it and try to produce a definitive version.
Decorations not only make your town look nice. Like Moe’s Limo, they sometimes give your characters extra tasks to do, as well. So, what are those value-adding decorations, and which of your characters get those extra tasks?
||Lounge in the pool
||Read a book
||Spy on Midge
||Smell the roses
||Take a nap / Feed the birds
||6 hours / 8 hours
||Dig through garbage
||Lisa, Martin, Principal Skinner, Comic Book Guy, Sideshow Mel, Professor Frink
||Attend a Mensa meeting
||Shauna (no longer available)
||Tease the ducks
||Legs and Louie
||Interrogate a squealer
||Fun in the Limo
||Relax in the Hot Tub
|Piece of Crap Car
||Shoot B-B gun
||Shoot from a cannon
It’s also worth mentioning that the Channel 6 News Van and the Worldwide Satellite Dish give extra tasks for Channel 6.
If there’s anything I missed, let me know.
Update: I haven’t included Gymnastic Lisa’s Balance Beam or Ninja Homer’s Practice Snake as they come as part of a set with the character (although buying more Practice Snakes gices Ninja Homer even more snakes to acrobatically whack).
One of the small things I enjoy with new levels is when a permanent character task involves under-utilized buildings. The good news is that Legs and Louie’s 12-hour tasks do just that!
Legs and Louie visit the Kwik-E-Mart, but they also visit some limited-time and premium buildings, including these:
Ever since the Whacking Day update, a number of regular tasks have created problems for a number of people. What seems to happen is that you set the character or characters on the task, go and do something else in the game, and when you come back, they’re walking around aimlessly as if you’ve never given them the task to do. The characters and tasks affected seem to be:
- Legs and Louie intimidating a squealer
- Smithers and Burns exercising
- Bart running away with Kang
- The Rich Texan riding the Mechanical Bull
I’ve written about the Rich Texan’s problems here and Mike has even made a video about it:
But it’s quite apparent that not everyone is experiencing the same thing. For example, while the Rich Texan won’t stay on his bull in my game, Legs and Louie have no problem intimidating the squealer.
Apart from spending donuts on speeding up the task, this isn’t an easy one to resolve. Some people have got over it through sheer persistence, or by closing the game for the duration of the task. But it only seems to arise if you start the characters on the task, then go and do something else in the game – like moving, building or breaking eggs.
If anyone has come up with any other solutions, please let us all know.
Springfield’s newest high-end restaurant, the Asia de Cuba is available for 100 donuts in your premium store as part of the level 28 update.
One consideration in buying a premium anything is how useful it is. Earning rent and boosting your Gluttony rating is one thing – it’s a more attractive option, though, if your characters actually use it. After all, who would be completely happy about spending their precious donuts on a restaurant only to find that it’s essentially a premium Pimemto Grove (how that place stays in business, I don’t know!)?
The good news is that at least two characters take the opportunity to sample Asia de Cuba’s cuisine. This is the venue of choice for both Legs and Louie to discuss private business in public in their 3-hour tasks. Fat Tony still prefers Luigi’s, but Legs and Louie have opted for something a little more up-market.
The restaurant doesn’t have any animation to show when it’s occupied. It does have a color and lighting change, though. The top screenshot shows the restaurant as it normally is. The one below shows how it looks when Legs and/or Louie are dining there and having a conversation that you’d probably rather not overhear: