Archives for category: El Chemistri

Carl’s Rise up the Ladder is the third of the four level 27 quests. It takes place immediately after Lenny’s Downfall. Mr. Burns and Carl need to be free when Lenny gets out of jail to begin this next stage of the story.

Here’s the walkthrough (it’s a much shorter quest than Lenny’s Downfall):

1. Carl’s Rise up the Ladder Part 1 Burns has a problem that he needs Smithers to solve:

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Smithers: But sir, we only have two other employees. And one of them is Homer Simpson.
Burns: Then we’ll have to promote the other one.
Carl: Thank you, Mr Burns, but I’ve reached the phase of Buddhist enlightenment where I feel no attachment to material wealth.
Burns: I’m willing to give you a sixty-percent raise and a four month signing bonus.
Carl: Thanks again. I’ve never really tried being rich before. Executive washroom, here I come!
Burns: Excellent. Let’s, shall we say, seal the deal. I hope dinner at 5:30pm is not too late.
And Carl goes to dinner at Burns Manor (2 hours – keep Smithers free as he finishes).
2. Carl’s Rise up the Ladder Part 2 To celebrate his first day in his new position, Smithers and Carl go to Moe’s for Apple-tinis (4 hours – keep Kent Brockman free as they finish).

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3. Carl’s Rise up the Ladder Part 3 Carl is now moving in a different social circle. As the minorities need to stick together (and Carl is a little surprised that Brockman qualifies as a member of any minority), Brockman suggests that they go and eat at Springfield’s pricey restaurants – El Chemistri and the Gilded Truffle (2 hours together at each restaurant for a total of 4 hours – keep Homer and Lenny free as they finish).

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The story continues in True Bromance

Many of you noticed that almost as soon as level 27 was released, your Gluttony rating dropped. This is what happened to mine:

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The reason for this is quite simple – two new characters means two new mouths to feed and your town now doesn’t have enough restaurants to feed them all. In my case, the last restaurant I added was El Chemistri – and since then, Tom o’Flanagan, a Leprechaun, and Lenny and Carl have all taken residence in new Springfield.

As neither of the new buildings is a restaurant they won’t help your Gluttony rating. That means the only way to get it back up for the time being will be to build another Krusty Burger, Gulp ‘n’ Blow, or Lard Lad – the chain restaurant solution. I already have a Gulp ‘n’ Blow in my inventory, and I’ll be finding a place for it just as soon as I’ve built the Adult Education Annex.

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With business as usual in Springfield (although that still inlcludes some extended St. Patrick’s Day business), here’s part 2 of the list of animations that tell you when a character is inside a building.

While you can tap on a building to see who’s inside, the animations are an extra bit of fun. Part 2 covers all the regular buildings currently available from Jake’s Unisex Hair Palace on. You can see Part 1, covering all the buildings up to Moe’s tavern here. Premium buildings will be covered in a separate post.

Jake’s Unisex Hair Palace - there doesn’t appear to be any animation
Springfield Downs - the dog-racing animation runs when the dogs are actually racing and when characters are visiting the track
The Gilded Truffle - the windows on the second floor light up (flickering candles and people having a good time)
King Toot’s - no animations
Police Station - flashing red and white lights
Skip’s Diner - no animations
Luigi’s – smoke rises from the pipes on the roof
Springfield Penitentiary - searchlights
Retirement Castle - no animations
Town Hall - shadows moving in the windows
Muntz House - a raccoon runs onto the roof and chews some electrical wires
Krabappel Apartment - a window on the second floor opens and cigarette smoke is blown out
Channel 6 – the satellite dish rotates (when either someone is doing a task or a program is being made)
Springfield Post Office - the front doors open and mail blows out
Hibbert Family Practice - shadows move in the windows
Springfield General Hospital - the lights on the helipad on the roof flash
Burns Manor - a vulture flies out of the dome and sits on the roof
Pimento Grove - sadly unused, so no animation
Wiggum House - flashing red and blue police lights
El Chemistri - it doesn’t get any use after the level 26 quest, but I’m sure there was animation…

Part 3, focusing on the premium buildings, is still to come.

Luigi

As well as all of the limited time Valentine’s items (and Shauna) disappearing on February 28, something else went as well. And that was the 8-hour task that Homer, Lisa, and Milhouse all had to go and eat ice cream at Phineas Q. Butterfat’s.

Why did it go? It’s possibly part of leveling the playing field between the Apple and Android versions. After all, Android players didn’t get to take part in the Valentine’s version of the game, and didn’t get the opportunity to buy the buildings. The Valentines buildings also never became premium items, so were possibly never created to operate within the game as premium buildings do – with characters’ tasks associated with them remaining completely hidden until you purchase the building.

Whatever the reason, I’m sad to see the task go. And that’s because it means that Phineas Q. Butterfat’s joins the list of buildings that no characters interact with – a list that also includes Howard’s Flowers and Sir Putt-a-lot’s as well as Pimento Grove and, post-”This Little Wiggy”, El Chemistri.

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I mentioned this is an earlier post, but given the misunderstanding in the Facebook page (still in a very angry meltdown) and on the official forums, I thought it would be worth a post if it’s own.

It’s not related to whether you have iOs 6.1 or 6.2 and building the Wiggum House or El Chemistri are not the cause. Filling up your level 26 XP bar and hitting the bonus level seems to be the trigger – and this was clearly the case for people who experienced the problem before level 26 was released. Of course, it seems to often be the case that the XP from El Chemistri takes people over the top and into harp hell. But the harp sound seems to come from your game repeatedly hitting the bonus level and not able to get any further.

This problem doesn’t affect everyone, though. I was able to pass through on an iPad 2 with no problems (although some friends of mine weren’t so lucky).

There is a fix that has helped some people and rewarded them with donuts that you can find here. EA have also finally acknowledged the problem and you can see what they’re saying here.

Gil is due to leave at the end of the weekend, which means there is likely to be another update by then. Let’s hope the harp and Gil leave at the same time.

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Sorry to say that it wasn’t.

It could be an update to unlock Gil again (it was, as it turns out!) or to prepare for the end of the Valentine’s Day event. There’s also been a glitch with XP points and bonus percentages generally, as well as with certain buildings, so it may have fixed his. However, the harp seems to remain for people with that problem.

By the way, the harp of death seems to relate to leveling up and hitting the bonus level, rather than building the Wiggum House or El Chemistri.

P.S.: As you can see right above, the update gave us the Heart Grinder.

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The gluttony rating is one of the elements of your conformity bonus – and one of the easiest to get to 5 stars (you can open up your Conform-o-meter and check where you are by tapping on the stars at the bottom left of your main screen). You keep your gluttony rating high, and help to maximize your conformity bonus, by having enough restaurants for your town size. In fact anything that has a menu over it when you go to collect cash helps the gluttony rating.

Keeping it at the maximum was made a little easier by the Valentine’s Day update and the release of Phineas Q. Butterfat’s, and helped again with the release of El Chemistri at level 26. At higher levels you have the benefit of the full restaurant range – both Butterfat’s and El Chemistri, but also Gulp ‘n’ Blow, Krusty Burger, the Java Server, the Gilded Truffle, Luigi’s and Pimento Grove.

If you’re at a lower level or have a very large town, your choices for additional places to eat and keep your gluttony rating high are limited – but that’s why you can buy additional Krusty Burgers or Gulp ‘n’ Blows from level 12 on. So, how many of these do you need? Well, that depends on your land area – I have 2 Krusty Burgers and 3 Gulp ‘n’ Blows in addition to the other restaurants, and my gluttony rating stays high even when I buy more land. And that helps me keep the 5% bonus cash and XP I’ve grown to love.

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While waiting for El Chemistri to build (36 hours!), there’s plenty of time to explore Ralph’s tasks. At this stage, they’re a bit limited – he initially has no 2 or 4 hour tasks.

So, what exactly are they? Here’s a list for the benefit of those who still have to wait to unlock Ralph:

Eat a crayon sandwich – 1 hour
Go to school – 6 hours
Burn things – 8 hours
Celebrate his birthday again – 12 hours
Play Wiggle Puppy – 24 hours

Once El Chemistri is finished, Ralph has a 4-hour task to eat there (yes, I know it’s not a very “Ralph” task, but it makes sense in the context of the storyline.)

My favorite is the animation for celebrating his birthday again, where the Wiggum house lights up like the police station. The screenshot below doesn’t really capture it but should help you get the idea.

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At the end of the Executive Lackey quest, you need to have Skinner free (and Chief Wiggum, too, to be safe) so he can kick things off for level 26.

So, here goes:

1. This Little Wiggy Part 1 Once Skinner and Chief Wiggum have finished their conversation, the Wiggum house unlocks and you’re prompted to build it by a Ralph face in your task book ($116,000 and 24 hours, unlocking Ralph – keep Mayor Quimby free as the building finishes)

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2. This Little Wiggy Part 2 Ralph eats crayon sandwiches in a task initiated by Mayor Quimby (60 minutes – keep Comic Book Guy free as Ralph finishes)
3. This Little Wiggy Part 3 Comic Book Guy prompts you to build El Chemistri ($142,500 and 36 hours – keep Lisa, Chief Wiggum, and Ralph free as building finishes)
4. This Little Wiggy Part 4 – Lisa prompts Chief Wiggum and Ralph to eat at El Chemistri (4 hours – keep Lisa free)
5. This Little Wiggy Part 5 Ralph prompts Lisa to work on her blog (24 hours – keep Kent Brockman free as she finishes)
6. This Little Wiggy Part 6 Brockman does an undercover report (24 hours – keep Chief Wiggum free as he finishes)
7. This Little Wiggy Part 7 Ralph plays Wiggle Puppy (24 hours – keep Nelson free as he finishes)
8. This Little Wiggy Part 8 Nelson and Ralph go to school (6 hours each – keep Reverend Lovejoy free as they finish as he begins the level 27 quests)

And there, it seems, the This Little Wiggy quest ends. If there’s anything else, I’ll post an update. Remember, though – keep your donuts and avoid doing what my friend did and speeding through the quest!

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Every time a new level is released, the prices of some or all of the more expensive buildings at previous levels are adjusted downwards. With this update, there are also some new, lower prices for everything from the Post Office up to Burns Manor and Pimento Grove.

So, here are the latest prices for all the buildings from Bart’s Treehouse onwards:

Bart’s Treehouse – 25,000
Springfield Library – 20,500
Android’s Dungeon – 30,000
Orange House – 24,500
First Church of Springfield – 32,500
Java Server – 26,500
Moe’s – 32,000
Jake’s Unisex Hair Palace – 29,000
Springfield Downs – 34,500
Gilded Truffle – 31,000
King Toot’s – 37,000
Police Station – 40,500
Skip’s Diner – 35,500
Luigi’s – 36,000
Springfield Penitentiary – 46,000
Retirement Castle – 37,500
Town Hall – 63,000
Muntz House – 60,500
Krabappel Apartments – 70,000 (thanks to graciesauermma for the update)
Post Office – 96,500
Channel 6 – 74,000
Hibbert Family Practice – 85,500 (thanks to ThumperKT for the update)
Springfield General Hospital – 104,500
Burns Manor – 151,000
Pimento Grove – 112,500
Wiggum House – 175,000
El Chemistri – 214,000 (and 36 hours to build)

Escalator to Nowhere – 1,000,000 (and 3 days to build)
Popsicle Stick Skyscraper – 2,000,000 (and 3 days to build)

With the exception of Bart’s Tree House, which builds right away, every other building on the list takes 24 hours to build (except where I’ve indicated something different).

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A couple of days ago, I posted about why it was a good idea to continue collecting hearts and leaving Valentines, even if you and your friends have all the Valentines stuff you need. You can see that post at http://tstotips.com/2013/02/14/whats-the-point-of-collecting-hearts-my-friends-and-i-have-all-the-valentines-stuff-we-need/.

One person commenting anonymously overnight suggested another reason: you can use your hearts to buy lots and lots of the Choo-choo-choose Me trains and then sell them back for $1000 each. It’s a really good idea and one I hadn’t thought of. And a great idea given that the level 26 update has given you the Wiggum House and El Chemistri to save for.

Hold off spending those hearts until at least the 24th, though. By then we should know if any kind of hearts for donuts deal is on the way.

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El Chemistri, like Pimento Grove, is one of Springfield’s fine-dining restaurants. It first appeared in the episode “The Three Mouthketeers” when Marge, Bart and Lisa were invited to dine there for their food blog.

Molecular gastronomy is the order of the day at El Chemistri, and the menu includes:
- Deconstructed Cesar Salad, where each element comes in its own test tube and has to be consumed in a strict order.
- Pork Chops 100 Ways – 100 tiny pork chops served on a 3-storey platform.
- Apple Pie Ball – a slice of apple pie rolled into a ball and served in a bag woven from the silk from a spider fed on blueberries.

In the game, El Chemistri costs $214,000 and takes 36 hours to build. Unlike Pimento Grove, the build is part of a quest – part 3 of This Little Wiggy. Comic Book Guy prompts the build once Ralph has finished eating crayons. And as you’ll see once the build has finished, it’s also different from Pimento Grove in that at least two of your characters get to eat there!

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