Archives for posts with tag: level 27

The bonus levels that begin when your XP bar hits its maximum at the end of level 27 give you the chance to win 1,2 or 3 donuts – and if you don’t win 3 donuts the first time, you can pay for a second chance. But the maximum number of donuts you can win at any bonus level is 3, no matter how much money you pay. And that’s because all you’re really paying for is a second shot at the 3 donuts that you may well have won first time round had luck been with you.

This is how it works – if you miss out on 3 donuts, but get 2 instead, you’ll see this:

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You can then pay $50,000 for a second shot at the 3 donuts- and if you win, 3 is all you get (not 5). Whichever way you play, the maximum number of donuts you can get at any bonus level is 3.

For a chance to win more donuts, though, all you’ve really got to do is to go back to the game and keep playing regularly. And soon enough, your XP bar will be full again, and you’ll have another shot at those 3 free donuts.

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When the gift box first appeared at the end of January, this was a question that many longer term players of the game were asking, and it’s easy to forget that it’s probably a question that goes through the minds of more recent players when they see it for the first time when their XP bar reaches level 27. The gift box is the first of the changes you see in your XP bar during the game, and when it first appears it can be a bit surprising.

The gift box means that you’re now at the highest level currently available for the game (new levels are added every 4-6 weeks or so). And that means there may be a bit of a wait until you get the next series of level-based quests. The gift box represents the reward you’ll get for getting so far the very next time your XP bar fills up – and that’s the chance to win 1,2, or 3 donuts.

This was a big change for the game – until the bonus levels arrived, the XP you built up once you hit the highest available level largely went to waste. Now, once you’ve hit the bonus level once, your blue XP bar stays full but hidden. Instead, you see a pink XP bar, which then keeps filling up and hitting bonus levels until the next level arrives (when it will automatically turn blue again no matter how much XP is on your pink XP bar).

Unfortunately the bonus levels also seem to be at the root of the “harp of death”, one of the game’s most infamous bugs. While the risk of the harp appears to have been significantly reduced, some players are still experiencing it, so it’s still wise if you’re an Android player or on an older Apple device, to slow down a bit as you are about to hit a bonus level.

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Regular readers of this blog will know that I experienced the same game glitch that many other players have experienced following the most recent update – an XP bar that refused to move no matter how much XP I collected. This problem seems to have arisen from a glitch in the most recent update which saw the level 27 XP goal reduced to a mere 9,000XP for some players, far below what it should be.

While mine started working again on its own after a few days, other people are still experiencing this issue. A solution that seems to have worked for quite a few people is buying and placing lots of weather stations – and a number of people have confirmed that this seems to have been enough to kickstart their XP bar and get it moving again:

Bruce: Confirmed! XP bar will become unstuck if you buy a ton of weather stations. Took me almost 40 and sadly I didn’t get the XP from all of them but who cares it’s working fine again.

Anonymous: Yay. I bought about 20 weather stations and it totally worked for me.

Jarod: I bought ten weather stations and my XP is moving again.

Three things to note:
1. If you’re short of cash, you may only need to wait until your XP bar catches up with where you should be, as I did.
2. There’s no clear number of weather stations you need to buy – it seems to be anywhere between 10 and 40.
3. The XP you missed out on may be lost forever – probably because there’s a discrepancy between where your screen tells you that you are and where the inner workings of the game register you as being.

But if your XP bar is still stuck and you have some game dollars to spare, this is well worth a try.

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True Bromance is the last of the Lenny and Carl level 27 quests (you can see the others on the Walkthroughs page). It is also the shortest, at least in the number of steps involved.

When we left Carl, he was moving in new social circles and socializing with Burns, Smithers, and Kent Brockman. But he gradually comes to the realization that there’s something missing in his life.

1. True Bromance Part 1 Homer and Lenny should have been free at the end of Carl’s Rise Up the Ladder so that the bromance can begin:

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Carl: Homer, please, call me Mr. Carlson
Homer: Uh, yeah. Have you seen Lenny lately? ‘Cause if not, I have him right here.
Lenny: Hey guys, thanks for agreeing to meet me. I’d like to offer you a great opportunity to give me money. I need it to buy back my freedom from this guy I met in prison.
Carl: Jeez, Len, you don’t look so good. Or act so good.
Lenny: I’m trying to outrun the inescapable feeling of failure and disappointment. WHAT’S THAT BEHIND ME!?
Carl: I think you need to rest, buddy. And I need to think some things over. Soberly for a change.
Lenny and Carl go on a simultaneous task – Carl to meditate on his choices at the Buddhist Temple (4 hours) and Lenny to crash there as he still has no money and no home (12 hours). Keep Carl free as Lenny finishes his part of the task.
2. True Bromance Part 2 Carl has come to a decision…

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Carl: Excuse me, Mr. Burns. I was wondering if you could find it in your heart to hire back my good friend Lenny Leonard.
Burns: In my heart? Ho-ha, what a delightful jape!
Carl: Please, sir. Couldn’t you just pay me less, and use the money you save to hire Lenny?
Burns: But if I paid you less, you wouldn’t be making more money than you deserve… which means you could no longer be an executive.
Carl: Then I guess I’ll just go back to my old job.
Burns: Very well. Your compassion has taught me something… why I am ludicrously rich and you are middle class. You and your friend can have your menial, nuclear energy jobs. Now let your dainty sentiments never poison my ears again.
Lenny and Carl both go and do a shift at the Power Plant (16 hours).

That just about ends the quest and the lenny and carl storyline – except for a plug for the newest premium decoration that comes as the shift ends:
Lenny: Carl, you got me my old job back! You are the truest of true pals – it’s times like these when I wish we could do more than bro hug.
Carl: I realized I needed you, Lenny. Standing next to you is the only way I look relatively attractive.
Lenny: I wish there was some disturbingly grandiose way to show you my gratitude.

Of course there is – but it costs 120 donuts…

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I know that Android players and people planning ahead for their towns are enjoying this series of posts, so let’s do another one…

For the past few days, people have been displaying screenshots of what they’ve done with Mount Carlmore. But Buddhist Temples should, ideally, be peaceful places where you can retreat from everyday pressures and meditate on the meaning of life. So what have you done with your Temple that makes it easy for Lenny, Carl and Lisa to do just that?

Here’s a screenshot from Sarah:

Sarah
And here’s one from Shane:

Shane
If you’d like to share what you’ve done with your Springfield Buddhist Temple, leave a link to your picture in the comments section below, or send your screenshot through to me on Twitter to @TSTOTips and I’ll add it here for you.

Not necessarily…

Last week saw the third App Store/Google Play update this month. And just as there was no sign of the St. Patrick’s Day update in the files until the in-game update came, there may still be a short Easter event on the way.

Our last chance to get this is probably on Thursday evening US time – that seems to have been update day throughout this month. As usual, EA is keeping very quiet, but that means nothing.

So what do I expect? I think there may be something this week, although there is really no guarantee. And that’s because while higher level players have just had something new to play with or aim towards, there hasn’t been anything new for lower level players since St. Patrick’s Day ended. However, it’s worth noting that, back in January, there was nothing new between the level 25 release on January 11 and the Valentine’s Day update at the end of January.

And if there isn’t anything new this Thursday, it may simply be because something bigger is on the way.

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Carl’s Rise up the Ladder is the third of the four level 27 quests. It takes place immediately after Lenny’s Downfall. Mr. Burns and Carl need to be free when Lenny gets out of jail to begin this next stage of the story.

Here’s the walkthrough (it’s a much shorter quest than Lenny’s Downfall):

1. Carl’s Rise up the Ladder Part 1 Burns has a problem that he needs Smithers to solve:

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Smithers: But sir, we only have two other employees. And one of them is Homer Simpson.
Burns: Then we’ll have to promote the other one.
Carl: Thank you, Mr Burns, but I’ve reached the phase of Buddhist enlightenment where I feel no attachment to material wealth.
Burns: I’m willing to give you a sixty-percent raise and a four month signing bonus.
Carl: Thanks again. I’ve never really tried being rich before. Executive washroom, here I come!
Burns: Excellent. Let’s, shall we say, seal the deal. I hope dinner at 5:30pm is not too late.
And Carl goes to dinner at Burns Manor (2 hours – keep Smithers free as he finishes).
2. Carl’s Rise up the Ladder Part 2 To celebrate his first day in his new position, Smithers and Carl go to Moe’s for Apple-tinis (4 hours – keep Kent Brockman free as they finish).

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3. Carl’s Rise up the Ladder Part 3 Carl is now moving in a different social circle. As the minorities need to stick together (and Carl is a little surprised that Brockman qualifies as a member of any minority), Brockman suggests that they go and eat at Springfield’s pricey restaurants – El Chemistri and the Gilded Truffle (2 hours together at each restaurant for a total of 4 hours – keep Homer and Lenny free as they finish).

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The story continues in True Bromance

Longer-term players will need to bear with me for a moment, because you’ve seen a variant of this question many times before (and you’ve probably even asked it yourself at one point!). If you’ve been asking this question, though, you’re in good company. It’s probably the most commonly asked question by newer players of the game.

There are really two games going on in your Springfield. One is the XP bar game where you level up every time you fill up your XP bar and other is the regular game where you need to unlock all the buildings and characters and complete their quests in order. With the exception of the Post Office and Pimento Grove, it’s not your XP bar level that unlocks buildings. Your gameplay level does that.

If you play the game several times a day and visit lots of friends frequently, you’ll find that your XP bar moves you through the levels much faster than you can unlock buildings and characters. And the higher you go, the greater the difference may be between your XP bar level and your real game level. I can remember being at level 25 (the maximum at the time) and still unlocking Krabappel’s Apartment.

So, while your XP bar level may say 27, your game level may actually be much lower. Take a look at your building menu and see the next building you need to unlock. That will tell you your real level.

Why does this happen? I think it’s because there’s something in the game programming that decides what an average level of play would be – and for many of us, we enjoy the game so much that we spend an above average amount of time playing it. That means our XP bars move much faster than the gameplay can keep up.

The bottom line is – don’t worry, you’ll unlock the Temple once you’ve completed the quests and unlocked all the building that come before it in your build menu. In the meantime, enjoy the game.

Homer-Facepalm

If you’ve read the post on whether or not you should spend your donuts on Mount Carlmore (right here), you’ll know that it really isn’t one of my favorite decorations (premium or otherwise). Still, a couple of days ago, I asked you to send in your images of what you’ve done with your Mount Carlmore – and some really creative and interesting ideas came in.

You can see some of the ideas in the comments thread to the original post right here (including my own, which ended up working in quite well with the Lenny’s Downfall quest). And, now, here are a few more that came in through Twitter:

From @shanebroughton:

BGFCgSXCAAA6tVa
From @MigaczGeraldine:

Geraldine
From ‏@Alison_Hughes90:

Alison
From ‏‏@BallyBradshaw:

Bally

Thanks to everyone who sent their screenshot in.

For regular players, the level 27 release was probably a bit of a disappointment – no new decorations, and only one new premium item in Mount Carlmore. And despite being a fan of the premium items, I’m really ambivalent about Mount Carlmore, as you’ll see.

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First, the reasons to buy it:

1. It gives you a 3.5% bonus on all your cash and XP collections, no matter where you place it.
2. If you place it near Springfield Penitentiary, Lenny can have something to look at while he spends some time there in Lenny’s Downfall.

And, really, that’s about it. There are far more reasons not to buy it or to buy it later:

1. It’s not a limited-time item so there’s really no rush. There are better things to spend your donuts on so if you don’t have them, buy them instead. You will always be able to but Mount Carlmore in the future if you decide you want it and have room for it.
2. Thankfully, Carl and Lenny came together with the Springfield Buddhist Temple, so there’s no reason to buy it to get a character – in fact, placing Mount Carlmore doesn’t release any new characters at all.
3. It’s large and awkwardly-shaped and rather difficult to place, with colors that match none of the decorations available.
4. As one person has already pointed out (and sorry, I can’t find the comment), you can buy 3 police cars for the same price and end up with a similar XP and cash bonus (at 2% each car)!
5. It really belongs in West Springfield!

So, my advice would be to save your donuts for now – there are other items that are better value and that give you greater enjoyment in your game. And there may well be other things to spend your donuts on in the near future which are much closer to being “must-buy” items.

P.S. If you do buy it, this is what you see just after you place it:

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Once the Adult Education Annex is up, and Lenny goes there to teach (while Carl dates his sister), it’s all downhill for Lenny: he no longer has Carl and things get very bad indeed. If you want to see what brought about Lenny’s terrible decline, take a look at what happened in the Buddha’s Got Back (the first level 27 quest) here.

So let’s follow Lenny on his downward spiral:

1. Lenny’s Downfall Part 1 It’s only when Lenny finishes teaching at the Adult Education Annex that he remembers that his fallback teaching job is unpaid. Luckily, he has a fallback fallback job – being a best-selling mystery novelist. So, Lenny goes to work on his mystery novel (12 hours).

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2. Lenny’s Downfall Part 2 After 12 solid hours working on a single paragraph, Lenny’s in the mood for a beer. But without money and without a friend, there’s no point going to Moe’s. While he can’t just sit around feeling sorry for himself, he can walk around and feel sorry for himself. So, Lenny wanders aimlessly around town, moping (24 hours – keep Chief Wiggum free as he finishes, to be safe).
3. Lenny’s Downfall Part 3 Chief Wiggum feels like doing his job, or something resembling it. Apparently, while moping, Lenny has committed a number of offences. And that means that Lenny needs to go to the Police Station for questioning (8 hours – keep Mayor Quimby free as he finishes).

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4. Lenny’s Downfall Part 4 Now it’s Mayor Quimby’s turn to step up:

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Mayor Quimby: First question. Have you ever donated to my campaign?
Lenny: No. I don’t have a job or any money.
Mayor Quimby: That’s terrible. But at least I can offer you a place to eat and rest.
And off Lenny goes to Springfield Penitentiary (24 hours – keep Mr. Burns and Carl free as he finishes)

And there we leave Lenny. At least in my town he has a nice view of Mount Carlmore.

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The level 27 walkthroughs will continue…

With four different quests, level 27 is designed to keep you playing for at least a week – provided you don’t waste your donuts on speeding it up (for a post on when level 28 can be expected, see here).

The quests that make up level 27 are:
1. Buddha’s Got Back
2. Lenny’s Downfall
3. Carl’s Rise up the Ladder
4. True Bromance

I’ve already done a walkthrough for Buddha’s Got Back, as this is the quest that unlocks the Springfield Buddhist Temple and the Adult Education Annex (and you can find both parts on the Walkthroughs page here). Walkthroughs for the other quests are coming soon. The slight delay is because, despite writing this blog, I want to make the quests last as long as possible for my own enjoyment of the game, so I’m really only trying to keep slightly ahead of normal game progress!

Just a reminder again – resist the temptation to use donuts to speed up your progress. It’s a long time between new levels – and who knows what may be coming in the next couple of weeks that might put your precious donuts to far better use!

LC

Here’s the second post from rcsprinter:

Hello again, readers. So, here’s the second edition of “Outsiders’ Musings” written weekly by myself.

This week I thought I’d see who’s a proper, all-knowing Simpsons fan. Which of you has watched all the episodes, studied each character, and examined everything related?

I’ve devised a quiz which you can find at http://is.gd/jIToCC to test your knowledge. Post your score out of 55 in the comments section below and I’ll mention the winner by their Origin name next week. But no Googling for the answers – that’s not sporting.

In other news, most people will be aware that level 27 was finally released a few days ago, along with a couple of buildings, characters, and a premium item that were hiding on your device. A full walkthrough for the new quests will be posted soon, but I thought that if this is what’s coming now, imagine what we’ll get in the next few months (see OMI for our wish-list). If we don’t get an Easter event too, I’ll eat my hat. What sort of quests do you think would fit this and what characters would be involved? Please email and interact – that’s what’ll be a regular thing for these posts.

And as usual, you can contact me at rcsprinter.wikipedia@gmail.com with any suggestions or comments about the posts. Players are still welcome to send in their whole town pictures to be displayed in the gallery too. You can find instructions on how to do this here.

I’ll return next week

Rcsprinter

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Many people were surprised to see their Gluttony rating drop when level 27 was released. I suggested why this might be the case a couple of days ago, and you can read the post and the comments here. But now I’ve come across some information that will definitely help you to get your rating back where it belongs – and it will also help people at lower levels maintain a 5-star Gluttony rating throughout the game.

According to a post at http://tstappedout.proboards.com, each restaurant is assigned a points value. Regular restaurants (the one’s that you build in normal game play) are assigned 10 points, as are the limited time restaurants (Phineas Q. Butterfat’s from Valentine’s Day). Premium restaurants (only Lard Lad at this stage) seem to be worth 20 points each. And at each level you need a certain number of points to reach 5 stars. With the level 27 update, the number of points required at many levels changed slightly to accommodate the new level.

Equating points to the number of restaurants you need to keep your rating high, here’s what you’ll need at each level:

Level 10-13: 3 restaurants
Level 14: 5 restaurants
Level 16: 6 restaurants
Level 16-17: 8 restaurants
Level 18-23: 10 restaurants
Level 24: 11 restaurants
Level 25-26: 12 restaurants
Level 27: 16 restaurants (although you may need one or two less, depending on town size)

What this means is that at level 27, you’ll definitely need duplicates to get your Gluttony rating high, particularly as neither of the new buildings are restaurants.

And this seems to have worked. Yesterday I added one more Krusty Burger and one more Gulp ‘n’ Blow (making it 3 of each in my town). As you can see, my Gluttony rating is now back at 5 stars.

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Mount Carlmore has been bothering me – I bought it and didn’t know what to do with it. It’s large and brown and doesn’t seem to fit anywhere. But it cost me 120 donuts, so I really didn’t want to put it in storage.

So this is my solution, for the time being at least:

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And here’s a shot from a little bit further back:

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If you’ve bought Mount Carlmore, too, what have you done with it? If you want to share, posts links to your own screenshots in the comments below or tweet your pictures to @TSTOTips.

Another small but significant change in the level 27 update was in the wording of the Mystery Box. This is what it used to say:

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And this is what it now says:

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I think you’ll agree that this is now no longer misleading – and prepares you rather better than before for Newspaper Dispensers and Brown Fences instead of creating the expectation that you’ll get Moleman, Squeaky Voice Teen or another premium item every time.

Here’s the second part of the Level 27 walkthrough (you can read the first part here), and continues the Buddha’s Got Back quest. This quest is the first of three at level 27, and it’s the one in which both the Springfield Buddhist Temple and the Adult Education Annex unlock.

In part 1, the Springfield Buddhist Temple was completed and Lenny and Carl arrived. This is what happens next:

1. Buddha’s Got Back Part 2 Lenny is very surprised to be back:

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Carl: Yeah. And we came back as ourselves. Boy, we must’ve really screwed up last time.
Lenny: But we did everything right. Gave to the poor. Helped old ladies cross the street. Made sure our magazines were, at the minimum, barely legal. I was hoping to be reincarnated as you.
Carl: I don’t understand it either. We need to go someplace where we can contemplate the mysteries of our existence.
And with that, Lenny and Carl both head off to Moe’s (8 hours – best to have them do this at the same time – keep Moe free as they finish)
2. Buddha’s Got Back Part 3 – Moe wants his bar tab paid:

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The problem is that Lenny and Carl’s money burned up in the explosion. So, Homer suggests that they go to the plant and get their old jobs back. And that’s where there’s another problem:

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Lenny: Only one? Well, then I say give the job to Carl.
Carl: I say give the job to me as well.
Lenny: Hey! I thought you were going to do that thing where you say no, give him the job, and then we argue over something good.
Carl: Nope. Did that thing where I just take it.
And Lenny and Carl begin their plant shift – but only Carl will get paid (16 hours – Lenny and Carl will begin the next part)
3. Buddha’s Got Back Part 4 Realizing he has no future at the plant, Lenny knows that with his tobacco-chewing expertise he can rely on his fallback teaching job. At the same time, Carl realizes he has a date with Lenny’s sister. This unlocks the Adult Education Annex and prompts two tasks:

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The Annex costs $182,000 and takes 36 hours to build. As you can’t send Lenny to his teaching job until it completes, you can feel free to explore their other tasks in the meantime.

That completes Buddha’s Got Back. The Lenny and Carl quests continue in Lenny’s Downfall, which is kicked off by Lenny.

There are three quests that are part of the new level 27 update. The first of these is Buddha’s Got Back, and the first part of this unlocks the Springfield Buddhist Temple. Remember, though, that you won’t be able to begin this quest until you’re at game level 27 (not just XP bar level 27) and you’ve unlocked all the buildings and characters that come before the Springfield Buddhist Temple in your build menu.

At the end of This Little Wiggy (the level 26 quest), you’ll need to have Reverend Lovejoy free (and Lisa as well, to be safe) as he’ll be getting level 27 started. And this is how it goes:

1. Buddha’s Got Back Part 1 The quest begins by the Reverend Lovejoy responding to a request from Lisa:

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Lisa: Actually, I’m trying to find meaning in this world of daily drudgery.
Reverend Lovejoy: All you need to do is trust in the wisdom of the Almighty Finger. I mean, God.
Lisa: Actually, Springfield exploded and then returned. I’ve been thinking this might be proof of the Buddhist concept of Samsara -
Reverend Lovejoy: Oh Lord. Is this another conversation where you convince me Buddha was just a chubby Jesus?
And then you’re prompted to build the Springfield Buddhist Temple ($225,000 and 24 hours, unlocking Lenny and adding to your set of Plant Workers – keep Lisa free as it finishes)

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2. Little Miss Mantra At the same time as Lenny and Carl’s quest begins, there’s one more thing for Lisa to do (Marge and Homer are part of the conversation, but don’t need to be free):

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Marge: Oh, honey, can’t you just go to normal church with the rest of us? I don’t want us all to end up in different heavens.
Homer: Eh, let her go, Marge. The boy’s not going to be there anyway – it’ll be nice for you and me to have some alone time.
Lisa: Thanks, Dad…I guess.
Lisa goes to the temple to meditate (30 minutes – and you’ll be sending Lenny and Carl on the next stage of their quest at exactly the same time).

More of level 27 to come. And if you want to find out more about the Buddhist concept of samsara while you’re waiting for the Temple to build, why not take a look here.

To help you plan the layout of your Springfield, here’s what the Adult Education Annex looks like once it’s in your town (as you can see, I’ve had to leave it un-landscaped for the moment as I’ve run out of money!):

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Available as part of the level 27 quest, it costs $182,000 and, like El Chemistri, takes 36 hours to build. You get 20,000 XP on completion (subject to bonus multiplier adjustments).

Two new characters means two new sets of tasks. For those still a while away from game level 27, here are the Lenny and Carl tasks you can look forward to:

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Date Lenny’s Sister (60 minutes)
Meditate (4 hours)
Drink at Moe’s (8 hours)
Pogo (12 hours)
Plant Shift (16 hours)
Honor his Icelandic heritage (24 Hours)

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Teach Class on Chewing Tobacco (60 minutes)
Meditate (4 hours)
Drink at Moe’s (8 hours)
Work on his Mystery Novel (12 hours)
Plant Shift (16 hours)
Mope (24 hours)

Other hidden tasks may come up as part of their quest – and you’ll be able to see the first instalment of their quest walkthrough much later today (early tomorrow for those in Australasia).

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