Archives for posts with tag: Wiggum House

This is a case of “be careful what you wish for”. Within days of a new level being released, there are constant cries on Facebook of “I’ve finished everything”, “I’m bored”, and “when’s the next level – there’s nothing to do”. This time, it’s “will this level never end!”. Well finally, for me, it seems to have done. And the result is the final part of the level 29 walkthrough starring Agnes and Seymour Skinner (and if you missed the last part, you can find it here).

When we left them, Seymour was crashing anywhere anyone would have him, Agnes was missing him, and Carl needed to be free for the next stage of the quest:

1. Couch Surfin’ USA Part 4 True to all the precepts of Buddhism, Carl is there to help Seymour out (although he was hiding behind the Tire Fire in my game in plain sight of Agnes when he made his offer):

image
Principal Skinner: It’s more that I want to avoid her. Not upset her.
Carl: Dame diff. Take any mat you like. Morning prayers start at 3am and never end.
Principal Skinner: Thanks. Wow, these mats are comfy. POW camp comfy!
Carl: Yeah. We got them used.
Skinner spends the next 12 hours, give or take all-day prayers, crashing at the Springfield Buddhist Temple. Keep Chief Wiggum free as he finishes.

image
2. Couch Surfin’ USA Part 5 Chief Wiggum has an offer for Seymour:

image
Principal Skinner: Oh, thank you, thank you. Finally an actual house.
Chief Wiggum: That is, if you promise to guarantee that little Raplhie gets A’s in every class from here on out.
Principal Skinner: In all honesty, Chief, no one would ever believe that. It would turn our laughing-stock school into a veritable guffaw-cooperative.
Chief Wiggum: It’s called quid pro quo – and old Latin phrase meaning “gimme what I want”.
Principal Skinner: So, you want me to trade all that’s left of my integrity for a roof and a bed? You have a deal.
Ralph: Yay! I now have a Princey Pal!
So, having traded away just about the last remnants of his integrity, Skinner spends the next 12 hours crashing at the Wiggum House. But obviously there’s a remnant or two left as Ralph and his learning challenges mean that, for Seymour, this is hardly a long-term proposition. Keep Agnes free as he finishes.

3. The Prodigal Skinner Part 1 Agnes, in her own way, is happy to see her son again (it’s handy for the family reunion that my Skinner House is right across the street from the Wiggum House!):

image
Principal Skinner: Ugh, I’m going to break into a Brown House and crash there. Everyone else is doing it.
Agnes: No Seymour, wait! I just can’t stand it anymore. All this time you’ve spent crashing has been the most irritating time of my life. Can you promise me, if I be good, that you’ll never crash again?
Principal Skinner: Okay, I promise there’ll be no crashing… *game crashes* (Note: Not a joke I appreciated when my game chose this particular point to decide that it couldn’t connect to the server!)
And to cement this touching reunion, Agnes and Seymour spend another 12 hours doing Silhouette Night.

4. The Prodigal Skinner Part 2 Seymour surprises himself by being glad to be home:

image
Agnes: I enjoyed it too, Seymour. I know it seems like I’m never not mad at you. But that’s only because you constantly make me angry.
Principal Skinner: Maybe there is another target in town that you can mock and humiliate?
Agnes: Hmmm. I could go razz those bags with skin tags at the Retirement Castle. Bunch of pathetic nitwits with no house or child to live with. Because their children locked them up in there.
Principal Skinner: Wait, children can put their parents there and just leave them?
Agnes: You don’t have the short and curlies, Seymour! (Note: Not something I’ve heard before in this context.)
Principal Skinner: No mother, I don’t.
With that, off Agnes goes to the Retirement Castle to spend the next 24 hours taunting old people.

And that’s where the quest seems to end – with Seymour and Agnes living dysfunctionly ever after.

With business as usual in Springfield (although that still inlcludes some extended St. Patrick’s Day business), here’s part 2 of the list of animations that tell you when a character is inside a building.

While you can tap on a building to see who’s inside, the animations are an extra bit of fun. Part 2 covers all the regular buildings currently available from Jake’s Unisex Hair Palace on. You can see Part 1, covering all the buildings up to Moe’s tavern here. Premium buildings will be covered in a separate post.

Jake’s Unisex Hair Palace - there doesn’t appear to be any animation
Springfield Downs - the dog-racing animation runs when the dogs are actually racing and when characters are visiting the track
The Gilded Truffle - the windows on the second floor light up (flickering candles and people having a good time)
King Toot’s - no animations
Police Station - flashing red and white lights
Skip’s Diner - no animations
Luigi’s – smoke rises from the pipes on the roof
Springfield Penitentiary - searchlights
Retirement Castle - no animations
Town Hall - shadows moving in the windows
Muntz House - a raccoon runs onto the roof and chews some electrical wires
Krabappel Apartment - a window on the second floor opens and cigarette smoke is blown out
Channel 6 – the satellite dish rotates (when either someone is doing a task or a program is being made)
Springfield Post Office - the front doors open and mail blows out
Hibbert Family Practice - shadows move in the windows
Springfield General Hospital - the lights on the helipad on the roof flash
Burns Manor - a vulture flies out of the dome and sits on the roof
Pimento Grove - sadly unused, so no animation
Wiggum House - flashing red and blue police lights
El Chemistri - it doesn’t get any use after the level 26 quest, but I’m sure there was animation…

Part 3, focusing on the premium buildings, is still to come.

Luigi

Sorry to say that it wasn’t.

It could be an update to unlock Gil again (it was, as it turns out!) or to prepare for the end of the Valentine’s Day event. There’s also been a glitch with XP points and bonus percentages generally, as well as with certain buildings, so it may have fixed his. However, the harp seems to remain for people with that problem.

By the way, the harp of death seems to relate to leveling up and hitting the bonus level, rather than building the Wiggum House or El Chemistri.

P.S.: As you can see right above, the update gave us the Heart Grinder.

image

While waiting for El Chemistri to build (36 hours!), there’s plenty of time to explore Ralph’s tasks. At this stage, they’re a bit limited – he initially has no 2 or 4 hour tasks.

So, what exactly are they? Here’s a list for the benefit of those who still have to wait to unlock Ralph:

Eat a crayon sandwich – 1 hour
Go to school – 6 hours
Burn things – 8 hours
Celebrate his birthday again – 12 hours
Play Wiggle Puppy – 24 hours

Once El Chemistri is finished, Ralph has a 4-hour task to eat there (yes, I know it’s not a very “Ralph” task, but it makes sense in the context of the storyline.)

My favorite is the animation for celebrating his birthday again, where the Wiggum house lights up like the police station. The screenshot below doesn’t really capture it but should help you get the idea.

image

This post walks you through the Smithers quest, Executive Lackey, and takes you up to the end of the quest and unlocking the Wiggum House. It continues from the Hibbert level (level 24), which you can read here.

Remember that your XP may have taken you to level 25 faster than you have progressed through the tasks. You also need to have unlocked all the buildings prior to it on the list before Burns Manor will unlock.

Here, then is what happens during Executive Lackey:

1. Executive Lackey Part 1 Burns should have been free at the end of the previous level so he can tell Homer to work at plant (16 hours – keep Burns free as he finishes)
2. Executive Lackey Part 2 Wanting a rich man’s house, Burns initiates the building of Burns Manor ($120,500 and 24 hours to build, unlocking Smithers – but keep Burns free as he finishes to be safe)

image
3. Executive Lackey Part 3 Smithers checks mail at the post office (the first time a character has used this building – 4 hours and keep Comic Book Guy free as he finishes)
4. Executive Lackey Part 4 Smithers writes his Malibu Stacy newsletter (6 hours) then whips it (8 hours – these tasks can be done in either order, but keep Burns free as he finishes both of them)
5. Executive Lackey Part 5 Burns decides that he can doesn’t really need Smithers to run the plant, so Smithers becomes a hideous drunken wreck (he needs to do this twice at 12 hours each – keep Chief Wiggum free as he finishes for the second time)
6. Executive Lackey Part 6 Chief Wiggum makes Smithers sleep it off (24 hours – keep Burns free as Smithers sobers up)
7. Executive Lackey Part 7 Burns, who we now know has an enchanting musk, decides he needs Smithers to handle his laces and initiates a task for Smithers to attend an AA meeting (2 hours – keep Burns free as the meeting finishes)
8. Executive Lackey Part 8 Re-hired,Smithers exercises for Mr. Burns (this task has confused lots of people but Smithers and Burns simply need to be free at the same time and the screenshot below shows why – 1 hour and keep Principal Skinner free and Chief Wiggum, to be safe, as they finish to begin the next quest, which you can find here)

image

At the end of the Executive Lackey quest, you need to have Skinner free (and Chief Wiggum, too, to be safe) so he can kick things off for level 26.

So, here goes:

1. This Little Wiggy Part 1 Once Skinner and Chief Wiggum have finished their conversation, the Wiggum house unlocks and you’re prompted to build it by a Ralph face in your task book ($116,000 and 24 hours, unlocking Ralph – keep Mayor Quimby free as the building finishes)

image
2. This Little Wiggy Part 2 Ralph eats crayon sandwiches in a task initiated by Mayor Quimby (60 minutes – keep Comic Book Guy free as Ralph finishes)
3. This Little Wiggy Part 3 Comic Book Guy prompts you to build El Chemistri ($142,500 and 36 hours – keep Lisa, Chief Wiggum, and Ralph free as building finishes)
4. This Little Wiggy Part 4 – Lisa prompts Chief Wiggum and Ralph to eat at El Chemistri (4 hours – keep Lisa free)
5. This Little Wiggy Part 5 Ralph prompts Lisa to work on her blog (24 hours – keep Kent Brockman free as she finishes)
6. This Little Wiggy Part 6 Brockman does an undercover report (24 hours – keep Chief Wiggum free as he finishes)
7. This Little Wiggy Part 7 Ralph plays Wiggle Puppy (24 hours – keep Nelson free as he finishes)
8. This Little Wiggy Part 8 Nelson and Ralph go to school (6 hours each – keep Reverend Lovejoy free as they finish as he begins the level 27 quests)

And there, it seems, the This Little Wiggy quest ends. If there’s anything else, I’ll post an update. Remember, though – keep your donuts and avoid doing what my friend did and speeding through the quest!

image

Every time a new level is released, the prices of some or all of the more expensive buildings at previous levels are adjusted downwards. With this update, there are also some new, lower prices for everything from the Post Office up to Burns Manor and Pimento Grove.

So, here are the latest prices for all the buildings from Bart’s Treehouse onwards:

Bart’s Treehouse – 25,000
Springfield Library – 20,500
Android’s Dungeon – 30,000
Orange House – 24,500
First Church of Springfield – 32,500
Java Server – 26,500
Moe’s – 32,000
Jake’s Unisex Hair Palace – 29,000
Springfield Downs – 34,500
Gilded Truffle – 31,000
King Toot’s – 37,000
Police Station – 40,500
Skip’s Diner – 35,500
Luigi’s – 36,000
Springfield Penitentiary – 46,000
Retirement Castle – 37,500
Town Hall – 63,000
Muntz House – 60,500
Krabappel Apartments – 70,000 (thanks to graciesauermma for the update)
Post Office – 96,500
Channel 6 – 74,000
Hibbert Family Practice – 85,500 (thanks to ThumperKT for the update)
Springfield General Hospital – 104,500
Burns Manor – 151,000
Pimento Grove – 112,500
Wiggum House – 175,000
El Chemistri – 214,000 (and 36 hours to build)

Escalator to Nowhere – 1,000,000 (and 3 days to build)
Popsicle Stick Skyscraper – 2,000,000 (and 3 days to build)

With the exception of Bart’s Tree House, which builds right away, every other building on the list takes 24 hours to build (except where I’ve indicated something different).

image

A couple of days ago, I posted about why it was a good idea to continue collecting hearts and leaving Valentines, even if you and your friends have all the Valentines stuff you need. You can see that post at http://tstotips.com/2013/02/14/whats-the-point-of-collecting-hearts-my-friends-and-i-have-all-the-valentines-stuff-we-need/.

One person commenting anonymously overnight suggested another reason: you can use your hearts to buy lots and lots of the Choo-choo-choose Me trains and then sell them back for $1000 each. It’s a really good idea and one I hadn’t thought of. And a great idea given that the level 26 update has given you the Wiggum House and El Chemistri to save for.

Hold off spending those hearts until at least the 24th, though. By then we should know if any kind of hearts for donuts deal is on the way.

image

The Wiggum House will unlock only if you’ve already unlocked all the buildings and characters that come before it on the building list. Remember that even if your XP bar tells you that you’re at level 26, if you haven’t done that then you’re really at a lower level for the purposes of the game. For example, although your XP bars says you’re at level 26, if you’ve only just built the hospital, your real game level is 24. This variation between the XP level and the game level often happens to people who check into their game a lot and visit lots of friends – the XP bar levels them up faster than the game does.

So, which character unlocks the Wiggum House? The honor goes to Principal Skinner, who will need to be free at the end of
the Executive Lackey series of tasks. In a conversation he initiates with Chief Wiggum, Skinner complains about seeing a pantless vagrant every morning – and he means the Chief. Wiggum complains that he has nowhere to sleep – he can’t break into the Brown House because he’s a police officer and he can’t sleep at the police station because it’s full of criminals. Skinner suggests that he needs to build a house – after all, even Willie has his shack.

This conversation opens This Little Wiggy Part 1, and lets you buy and build the Wiggum House for $175,000. It also puts Ralph’s face into your task book for the first time, letting you know that he’ll arrive when the building is finished.

image

I wish I could answer that one. After all, since the accidental release at the end of January, we know Ralph and level 26 are on the way. As EA traditionally keep things very quiet until launch day, though, the best I can say is that Ralph Wiggum will be with us very, very soon (although one person posting a comment here has suggested that it could be as late as February 24).

So, what can you do until then? Well, keep playing, collecting hearts, and enjoying the game. And you can also take a look at this YouTube video of Ralphisms posted there by alasdairdavidstewart. It’ll make you want Ralph even more.

Update: the Wiggum House and Ralph, together with El Chemistri, were finally released for real on February 14. You can read about it at http://tstotips.com/2013/02/15/im-at-level-26-so-how-do-i-unlock-the-wiggum-house-and-ralph/

The bad news is that you can’t – yet. A few lucky people who downloaded the Valentine’s update early were able to get it when the upcoming Level 26 was accidentally released as well. Although, perhaps “lucky” is the wrong word, as many of them have now experienced serious playability issues.

The Wiggum House will be released to the rest of us very soon with the level 26 update – and that will happen sometime in the next few days or weeks (EA never confirm in advance exactly when an update will be released). There’s apparently a lot of great new stuff to buy that also comes out at the same time.

And, of course, that’s when we’ll have Ralph.

Update: the Wiggum House and Ralph, together with El Chemistri, were finally released for real on February 14. You can read about it at http://tstotips.com/2013/02/15/im-at-level-26-so-how-do-i-unlock-the-wiggum-house-and-ralph/

image

The rumors of his arrival appear to be true …

It seems that Ralph was accidentally released early in an update to some players. In an earlier post I mentioned that some of my friends showed up as Level 26 – this is why. Now, this was an unintentional release that was corrected soon after and probably has something to do with today’s update (perhaps because EA still had a little more work to do on the new level).

image

The very, very unofficial word is that we can expect to have access to Ralph as a non-premium character in the coming days/weeks. Like many people, I’m hoping we get him in time for Valentine’s Day so Lisa can choo-choo-choose him. In the meantime, though, we get to enjoy the Valentine’s quests and collect hearts.

P.S. – I’ve now seen the Wiggum house for myself in the Springfield of one of my Level 25 friends.

Update: the Wiggum House and Ralph, together with El Chemistri, were finally released for real on February 14. You can read about it at http://tstotips.com/2013/02/15/im-at-level-26-so-how-do-i-unlock-the-wiggum-house-and-ralph/

image